Yoko Taro Biography, Age, Height, Wife, Net Worth, Family

Age, Biography and Wiki

Yoko Taro was born on 6 June, 1970 in Nagoya, Aichi, Japan, is a Video game director, scenario writer. Discover Yoko Taro's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of networth at the age of 53 years old?

Popular AsN/A
OccupationVideo game director, scenario writer
Age53 years old
Zodiac SignGemini
Born6 June, 1970
Birthday6 June
BirthplaceNagoya, Aichi, Japan
NationalityJapanese

We recommend you to check the complete list of Famous People born on 6 June. He is a member of famous with the age 53 years old group.

Yoko Taro Height, Weight & Measurements

At 53 years old, Yoko Taro height not available right now. We will update Yoko Taro's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
HeightNot Available
WeightNot Available
Body MeasurementsNot Available
Eye ColorNot Available
Hair ColorNot Available

Who Is Yoko Taro's Wife?

His wife is Yoko Yukiko

Family
ParentsNot Available
WifeYoko Yukiko
SiblingNot Available
ChildrenNot Available

Yoko Taro Net Worth

His net worth has been growing significantly in 2022-2023. So, how much is Yoko Taro worth at the age of 53 years old? Yoko Taro’s income source is mostly from being a successful . He is from Japanese. We have estimated Yoko Taro's net worth , money, salary, income, and assets.

Net Worth in 2023$1 Million - $5 Million
Salary in 2023Under Review
Net Worth in 2022Pending
Salary in 2022Under Review
HouseNot Available
CarsNot Available
Source of Income

Yoko Taro Social Network

Timeline

After Drakengard 2 was completed, Yoko started work on a third entry in the series. As the game developed, the initial concept was developed to the point where the game was rebranded as Nier, a spin-off from the series. Despite this, Yoko continued to consider it the third entry in the series. After Nier was released and Cavia was absorbed into AQ Interactive, Yoko left the company and pursued an independent career. During this period, he took an unknown role in the development of Square Enix's social game Monster × Dragon. The majority of his freelancer work involved social mobile games. Many years later, Yoko teamed back up with multiple staff from the production of Drakengard and Nier to create a true second sequel to Drakengard, determining through questionnaires that the main appeal to the fanbase was the dark stories. After the completion of Drakengard 3, Yoko "went back into unemployment". After that, he began writing a short-term special column for Famitsu titled "Taro Yoko's Circle of No Good Thinking". In 2015, Yoko announced that he had started his own company called Bukkoro, staffed by Yoko, his wife Yukiko, and Hana Kikuchi, novelist and scenario writer for Nier and Drakengard 3.

Initially not intending to pursue a career in video games, his first job after graduating was as a 3D CGI designer for Namco a month after graduating. In 1999, he joined Sugar & Rockets Inc., a now-defunct second-party developer owned by Sony Computer Entertainment. In 2001, a year after Sugar & Rockets' consolidation by Sony, Yoko got a job at Cavia. While working at Cavia, he became involved in the creation of Drakengard. While the game's co-producer Takuya Iwasaki intended to take the director's role, he was busy with other projects, so Yoko was asked to take up director's duties. He also helped create the scenario and characters, as well as co-writing the script with Sawako Natori. During its production, Yoko was unhappy with the amount of changes asked for by the game's advisory board. It got to the point where he decided he would not work on another Drakengard. He was later involved in the production of Drakengard 2, being credited as a video editor while also remaining as one of the game's creative staff. Mostly tied up with another project during production, his original concept for the game as an arcade-style game with dragons in space was vetoed and he had creative clashes with the game's new director Akira Yasui.

Yoko Taro (横尾 太郎 , Yokoo Tarō, born June 6, 1970) is a Japanese video game director and scenario writer. Starting his career at the now-defunct game company Cavia, he became known for his work on the action role-playing video game series Drakengard and its two spin-offs: Nier and its sequel, Nier: Automata. Yoko was born in Nagoya, Aichi, and studied at the Kobe Design University in the 1990s. While initially not intending to pursue a career in video games, after working at Namco and Sony, he joined Cavia and became the director and scenario writer for the first Drakengard game. He has since worked extensively on every game in the series (except Drakengard 2), as well as on mobile titles after becoming a freelancer after Cavia's absorption into AQ Interactive.

Yoko Taro was born in Nagoya, Aichi, on June 6, 1970. Yoko's parents were often absent at their jobs, so he was mostly raised by his grandmother, who left a strong impression on him. During his youth, he heard about an incident that would influence his later work as a scenario writer: while an acquaintance was in a shopping street with a group of friends, one of them who was walking along a high building roof slipped and died from the fall. The scene as Yoko heard it was initially "horrifying," but included a humorous element as well. He studied at Kobe Design University and graduated in March 1994. He is married to Yukiko Yoko, an illustrator who worked on Taiko no Tatsujin series and also did work on Drakengard 3.

ncG1vNJzZmivp6x7pLHLnpmsmZeaxKq3yGeaqKVfrrysu4ytmKun